From: "Smith, Jamie V." <jvsmith@nsf.gov>
To: "'nsfnews@note1.nsf.gov'" <nsfnews@nsf.gov>
Subject: NEW PUBLIC-DOMAIN DATABASE COULD ADVANCE HUMAN COMPUTER INTERACTI
	ON THROUGH SOUND
Date: Mon, 17 Dec 2001 12:34:21 -0500
Sender: owner-nsfnews@nsf.gov

Media Contacts:                              		       December 17,
2001
Peter West                                       			NSF
PR 01-107
(703) 292-8070/ pwest@nsf.gov

Andy Fell
(530) 752-4533/ahfell@ucdavis.edu


            NEW PUBLIC-DOMAIN DATABASE COULD ADVANCE
            HUMAN COMPUTER INTERACTION THROUGH SOUND
                                
    Researchers in California have created a new, publicly available
database of acoustic measurements of human subjects that may help engineers
build personalized sound systems for computers that could rival or even
exceed the experience of listening to a high-end home theater system.

    Richard Duda and V. Ralph Algazi of the University of California, Davis
said the database could have a wide range of applications, including
teleconferencing, mobile computing and
home entertainment.  The National Science Foundation (NSF) funded their
work.

    "One day," said Algazi, "computer users could operate a small,
'wearable' computer using voice commands, with spatial sound replacing a
visual display."  He added that the database
could aid in the development of "immersion" systems that could allow
scientists to interact with their data in a computer-generated,
three-dimensional space incorporating both images and
sound.

    People use a number of complex sound cues to experience their
surroundings.  But reproducing these cues accurately is a difficult
technical problem.  The cues that stem from the complex interaction between
sound waves and the human body are particularly important but difficult to
reproduce.

    Listeners experience sound in three dimensions:  left/right, up/down,
and near/far (azimuth, elevation and range).  Typical two-speaker systems
can control only the left/right aspect.
Even state-of-the-art "three-dimensional" sound systems generally can only
locate sounds on a circle around a listener, and not in all three
dimensions.
                                
     Among the challenges to creating true three-dimensional sound fields is
that each person's spatial sound cues are strongly influenced by individual
physical factors such as the shape and position of their ears.  These
factors -- which are captured by so-called Head-Related Transfer Functions
(HRTFs) - vary greatly from person to person.  To mass-produce
digitalsystems that accurately reproduce three-dimensional sound fields
requires information about an individual listener's HRTF.  The new database
provides the information that engineers need for their designs.

     Said Duda, "I believe that this customization of systems to individual
characteristics represents an important and achievable goal for computer
technology.  Our current NSF-supported work with colleagues at the
University of Maryland and Duke University is taking the next step toward
this goal by using computer vision techniques and high-performance computing
to obtain personalized HRTFs."

      To develop the database, Duda and Algazi meticulously measured 45
different people to see exactly how the sizes and shapes of their ears and
bodies influenced the sounds that
reached their ears.  Acoustic measurements were stored in a database,
together with measurements of the size and shape of the listener's ears,
heads and torsos.

     By knowing how a click pattern gets changed on the way to a listener's
ears, an engineer can modify any sound presented over headphones to make it
seem to be coming from a particular location in space.  Because people have
individual sizes and shapes, the modifications must be individually
tailored, much as eyeglasses must be individually fit.  Lacking data,
engineers previously have had to base their designs on an "average" set of
values, with results for the listeners similar to using poorly fit
eyeglasses.  The new database will provide the engineers with the
information to properly adjust their designs to account for
individual differences.

     The information is freely available for research or commercial use on a
compact disk or can be downloaded from the Internet.
  
                            -NSF-
                                
For more information, see http://interface.cipic.ucdavis.edu/.

Editors:  The entire HRTF database can be downloaded from:
http://interface.cipic.ucdavis.edu/CIL_html/CIL_HRTF_database.htm.


